Sure wish I could find something like it that would run on today's machines! As I recall, because it was DOS and coded in a traditional procedural programming language it was not the sort of robust virtual gaming experience that many expect today. It was more linear and textual. But my memory of it is imperfect.
Hopefully I'll dig it up one day and see if I can find a way to make it run on Windows, although I doubt the possibility.
Hugs,
Persephone.